Friday, 27 February 2015

Garden floor lamp 1 (Lamps)


A simple garden floor lamp, nr.01, useful for archviz rendering or as a game asset.


Made in Blender 3D, rendered in Cycles, then exported to other formats.


Formats included: 3ds, fbx, obj; scenes: blend (native), max; other: png with alpha (uv map).


The diffuse color is white, so you can customize the colour using the non overlapping unwrapped uv layout provided in the package to create a texture (acturally, I coloured the object black using a black image, provided in the package, but it is too simple, in my opinion, to call it “a texture”, so I’m not marking this model as “textured” / “textures included”).


1 object, 2 Blender Cycles submaterials (plastic, emission), 1 non overlapping unwrapped uv layout map (png with alpha).


Polygonal mesh, 866 verts, 716 faces (1704 tris)


Promo image made using an environment hdr image NOT provided in the package.




Garden floor lamp 1 (Lamps)

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