Monday, 26 January 2015

Door nr.09 - Mine entrance door - uv textured prop (Buildings and Architecture)


A mine entrance wooden door, made up by two parented objects (the frame and the door; see preview images), uv unwrapped and textured.


Origins of the object placed in the hinges, so you can easily open or close the door and animate it in a game (see preview images).


OVERLAPPING UV Layout provided in the package, together with an image texture, so you can easily customize it by replacing / modifying the texture (see preview images).


Useful as low poly, easy-to-customize, game asset / game prop.


Made in Blender 3D, rendered in Cycles, then exported to other formats.


Formats included: 3ds, fbx, obj; scenes: blend (original), 3D Studio MAX; other: png with alpha (overlapping unwrapped uv map layout), png without alpha (image texture sample).


2 parented objects, 1 Blender Cycles material, 2 overlapping uv layout maps, 1 image texture sample.


Polygonal meshes, 156 verts, 134 faces, 268 tris.




Door nr.09 - Mine entrance door - uv textured prop (Buildings and Architecture)

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