A wooden door, made in Blender 3D, rendered in Cycles, then exported to other formats; useful as game asset (pivot point placed in the hinge) or archviz rendering element.
Easily customizable: you can create a texture using the non overlapping uv layout map provided in the package (see preview images).
Pivot point placed in the hinge, so you can easily rotate / animate it (see preview images).
Formats included: 3ds, fbx, obj; scenes: blend (original), 3D Studio MAX; other: png with alpha, jpg.
1 object, 2 Blender Cycles submaterials (wood, brass), non overlapping unwrapped uv layout map, 2 image textures included (see preview images).
Polygonal mesh, 14384 verts, 14990 faces (28612 tris).
Promo image made using an HDR Environment texture NOT provided in the package.
Door nr.01 (uv unwrapped, textured) (Furniture)

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