Thursday 31 July 2014

Cartoony Eye (Body parts)


Created in Maya 2014, this Cartoony Eye setup was built with a flexible procedural workflow so you can change color and textures on the fly within Maya with realtime feedback in maya’s viewport 2.0. since this model was textured procedurally it can hold up to extreme closeups without any change to resolution and quality, not to mention the outstanding render time with mentalray. (9 seconds for a 1080p image with final gather and aliasing.)


This package contains the following:

• Maya ascii and Maya binary scenes (Maya 2014).

• An Obj version with premade image textures for the eye.

• PSD to create other colors for the eye textures.

• Help File




Cartoony Eye (Body parts)

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