Monday, 2 June 2014

"Fireside" clock, antique brass clock (Miscellaneous)


A “fireside clock”, useful for archviz renderings or game asset.


Made in Blender 3D, rendered in Cycles, then exported to other formats.


Formats included: obj, fbx, 3ds, dae (sketch-up); scenes included: 3D Studio MAX, Blender 3D.


1 object, 3 sub-materials (Blender Cycles), overlapping uv-layout + image texture sample included.


Polygonal mesh, 4726 vertices, 5493 faces, 9447 triangles.




"Fireside" clock, antique brass clock (Miscellaneous)

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