A simple, high-poly, “vintage” Chandelier 3D Model.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
Formats included: obj, fbx; scenes: blend, max
Cycles materials, no uv-layout, no image textures (e.g. for a bump map image texture)
In the blend scene, Subdivision Surfaces modifier is NOT applied; vertices and faces value refer to blend SCENE, not the exported files (modifiers applied)!
Polygonal mesh, 47556 vertices, 20149 faces (38030 triangles) (modifiers NOT applied! I suggest you to open the blend file instead of exported files!)
Vintage chandelier (high poly) (Lamps)
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